![]() ![]() The whole problem is that msaa anti-aliasing is not finalized in this game and may be completely broken by the developers. Textures stop blinking and appear in front of the player. I spent many hours in the graphics settings to make the graphics for myself. HDR still dont work but i hope it will change soon. I putted hub settings ( textures, GI,AO, Clouds Ultra/rest settings medium/low+1.5x Resolution scale) and graphics are amazing and not overloading so the bushes arent showing and dissapearing+ screen flickering and others bugs are gone when im playing in high fps. Seems that PC port is still unoptimalized. It seems when i overload the graphics in the game the glitches are showing up. Is that really in game bugs of newest DLC or there is simple solution for this ? Please help :cĮDIT: I solved this problem by disabling mxaa and putting just fxaa and taa high. In other games such a problems dont exist even after long sessions. This may be the drivers of graphics card but they are fresh too. My settings were tested if it is the problem and the problem occurs on every combination possible. Im running HUB settings in 1440p with resolution scale to 4k and 2x mxaa + medium taa + triple buffering and even tho most times the problem isnt happening but when it happen it is constant. ![]() My PC is fresh as hot baguette, Rtx 30x Ryzen. Its maybe funny but in reality its turning me really worried what is really happening. For example when im near Saint Denis at night the lamps of the city keep turning on and off like in some scary movie. It is happening like from last patch and im not quite sure what can be cause of that. This is ruining immersion and keeps me distracted. Hello evry1, my problem is about Lightning and Trees and Vegetation appearing and dissapearing constantly when im running on a horse or just walking fast by. ![]()
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